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PRISM
Prism is a collaborative project completed in 48 hours for the 2017 Global Game Jam. It is a puzzle platformer that requires players to cycle through various "wavelengths" of light in order to reveal hidden objects.
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Roles: Lead Level Designer / Gameplay Designer / Asset Manager
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Created in: Unity
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Achievements: Won 'Best Use of Theme' for the 2017 GGJ
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