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PRISM

Prism is a collaborative project completed in 48 hours for the 2017 Global Game Jam. It is a puzzle platformer that requires players to cycle through various "wavelengths" of light in order to reveal hidden objects.

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Roles: Lead Level Designer / Gameplay Designer / Asset Manager

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Created in: Unity

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Achievements: Won 'Best Use of Theme' for the 2017 GGJ

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